Virtual Reality has neither made the big breakthrough yet, nor can the new genre be called a flop. The industry is working on improvements. This is obviously urgently needed because, according to former GTA developer Dave Jones, virtual reality is still in the Stone Age.
Last year, in addition to various mobile solutions, three virtual reality systems were launched, with which the foundation for a new genre should be laid. These are Oculus Rift, HTC Vive and PlayStation VR. They all have certain advantages and disadvantages, but they also have many things in common that slow down the breakthrough: It’s the annoying cable connection, the very low resolution and the missing killer apps.
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Improvements are still being made – both on the hardware side and on the software side. This is the theme of former Grand Theft Auto developer Dave Jones. According to him, Virtual Reality is not only at an early stage, it even compared the current state of the art with the early years of human development.
“Originally, all the games were for kids, and because of technology, people did not waste any thought on the graphics or the story,” the man said. “But then a balance came and the games became another form of entertainment that we now accept as such: games touch us in our daily lives, and even if it seems we’ve been there for a lifetime, we’re in it still at the very beginning – especially in terms of technology. ”
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According to his further statement, the technology is in the Stone Age and the restrictions would mean that many ideas during the development can not be implemented as planned. Ultimately, Virtual Reality has just gone through the first cycle. Augmented reality is about to leave this first milestone behind.
At the same time, this means that the entertainment industry can expect significant improvements and opportunities for completely new experiences in the coming years. First hardware manufacturers have already announced higher-resolution headsets, others are working on stand-alone solutions.