Techland and inXile Entertainment today recall the release of “Torment: Tides of Numenera,” the spiritual successor to the cult-roller-game Planescape: Torment. The trailer focuses on the background. Fans and interested players will also get a first impression of the deep and philosophical questions. These are raised by the theme of death and rebirth, decisions and consequences discussed in the game.
Developed by the creators of the cult classic Planescape: Torment, one of the most renowned and most intense CRPGs in the history of games, the science-fantasy RPG explores similar, profound and personal themes such as abandonment, transience and the legacy of each individual. Torment: Tides of Numenera plays on Earth, a billion years in the future. The rich and diverse setting Numenera comes from the pen of the Pen – & – Paper – Koryphae Montecook. Each game is unique thanks to a game experience full of complex choices and consequences with thousands of significant decisions.
Most important game elements:
EARTH, A MILLION YEARS IN THE FUTURE: Discover a world built on the remains of an extremely highly developed civilization. This was able to tear holes in time and space, form continents and reignite the dying sun. Their relics are waiting in the world to be discovered.
DEATH IS NOT THE END: When the Last Violator dies, his mind builds up again in a psychic labyrinth. On these paths long hidden truths and stories await, which can not be told by the living.
A GOOD DECISIONS AND CONSEQUENCES: Thousands of important decisions shape a legacy that affects the lives of countless others. One’s morality is questioned aside from good and evil, and each player writes his own, unique and irreversible story.
INDIVIDUAL CONFLICTS: In detail-designed areas waiting for combat combined with puzzles in the environment, social interaction, stealth and more.