“Star Wars Battlefront 2” is a more or less interesting video, in which the makers chat a bit about the development of the sci-fi shooter. Steve Blank also explains how the story came about.
Later in the year, DICE and Electronic Arts will be releasing the sci-fi shooter “Star Wars Battlefront 2.” In the run-up, the makers will talk about themselves again in a new video and the challenges they face in the development of the title. The “great relationship” to Electronic Arts is put in the right light. Really, the clip does not deliver any brand new information.
On the official PlayStation Blog, the lead designer Steve Blank is explaining how “Star Wars Battlefront 2” ended the 30-year gap between “Star Wars Episode VI: The Return of the Jedi Knights” and “Episode VII: The Awakening of power “. Ultimately, Motive proposed the new story and the authors Walt Williams and Mitch Dyer set to work.
“When they arrived with their proposal, they had already integrated all the ideas that we had put into the world,” said Blank. “It was a fascinating future to be able to do this in the context of a game, to be able to tell these stories visually, but in a comic you have a great graphic aspect, but in novels it lacks this element It seemed to be something to be devoted to in a video game. ”
Read the complete statement on the PlayStation Blog. “Star Wars Battlefront 2” will be released on November 17, 2017 for the PlayStation 4, Xbox One and the PC.