The Japanese publisher Square Enix wants to tackle the game development somewhat differently in the future. In the future, the in-house titles will be developed under the aspect of the “Games as a Service” business model.
For several years now, the French publisher Ubisoft has been developing the Games as a Service business model by constantly developing games with the idea that the revenue can be increased through the implementation of microtransactions and the development of several enhancements Longer life span.
Square Enix wants to create a steady flow of money
Square Enix would like to follow this path. With “Final Fantasy XV”, the Japanese publisher already proves that you can even keep the rolling game with small download contents, some more detailed extensions and regular content updates. In a recent presentation to investors, Square Enix CEO Yosuke Matsuda has announced the company’s future business model.
“Titles that have been worldwide successes tended to be offered through the Games as a Service model and we believe that this will be the mainstream model for gaming in the future Game design with the idea of generating recurring revenue streams, “said Matsuda.
It is possible that Square Enix will also develop more multiplayer titles in the future, as the “Games as a Service” model is easier to implement than with single-player titles. After all, games like “Tom Clancy’s The Division” or above all “GTA 5” are parade examples for this business model.