In a detailed statement, serial creator Yu Suzuki once again explained the work on “Shenmue 3”. As he says, he does not want to go into experiments in the field of play and remain faithful to the roots of the series.
In an interview conducted by the colleagues at Metro, the Japanese designer legend Yu Suzuki gave a detailed account of her current project “Shenmue 3”.
As Suzuki assured, he still expects to meet the expectations of the players and / or fans despite the rather manageable budget. However, Suzuki admits that the open world of “Shenmue 3” will not be as big as other famous Triple-A productions.
Shenmue 3: No playful experiments are made
“As you know, Open World games cost a lot, so the budget is a big challenge for me, but I’ve looked for more partners after the successful kickstarter campaign, and I’ve partnered with Deep Silver I can do the game you’re looking for, although the extent of the Open World may not be able to compete with current open-world productions, but without a much bigger budget it would not “said Suzuki.
But just as it was already in the two predecessors was the game world also in “Shenmue 3” with various activities and secrets lure. Suzuki continues to say that he is not going to experiment with his playful realization and instead will remain faithful to the roots of the popular series. “In my opinion, the gameplay fundamentals need not be overhauled, but if I make too many changes, the fans will be disappointed, but I always have new ideas and things to integrate into the game to implement these things into the game can be a problem, “Suzuki continues.
According to this, the familiar elements account for around 70 percent of the playful implementation. “Shenmue 3” will appear in 2018 for the PC and PlayStation 4.