There are now some more details about the upcoming Action-RPG “Monster Hunter World”. There will be no underwater hunts in the game. However, one can look forward to several areas.
After Capcom introduced fresh gameplay material from “Monster Hunter World”, producer Ryozo Fujimoto had also answered some questions from the fans, which tells us some interesting details.
In Monster Hunter World, you will not expect any underwater hunts. Instead, the swimming is only used for the movement. Furthermore, there should be more than one map, but Capcom does not want to present any new areas outside the Antikenwald.
In addition, it was emphasized once again that the switch between the cards will go seamlessly. In addition, the damage display can be switched off. However, Fujimoto has clarified that the players themselves with the connected display the same experience, because the life energy of the monster is not displayed.
In the base, the players can create a squad with up to four players, and you can jump into the multiplayer if a quest is too difficult. For this, you only have to fire a light signal. Both Voice and Textchat should be supported. In addition to the Ghillie coat, a whole category of “special equipment” is to be added. This will bring special skills with a cooldown.
Finally, Fujimoto has revealed that PlayStation Plus is needed to play. No subscription is required. Xbox Live Gold has not been explicitly mentioned, but a compulsion on the Xbox One seems to be guaranteed.
“Monster Hunter World” will be released in early 2018 for the PlayStation 4, Xbox One and the PC.