According to the Belgian Larian Studios, the in-house fantasy role-playing game “Divinity Original Sin 2” developed in a very short time to a success. So on the first weekend almost 500,000 units of the adventure were sold.
At the end of last week, the Belgian developers of Larian Studios published their current project in the form of “Divinity Original Sin 2” exclusively for the PC.
As it was said in the run-up to the release, the studio took the feedback from the players to heart when working on “Divinity Original Sin 2” and improved in comparison with its predecessor in various areas. Among other things, the main story was improved and all dialogues were tuned.
Divinity Original Sin 2: sold almost 500,000 times
According to a recent announcement by the Larian Studios, “Divinity Original Sin 2” already had a commercial success on the first weekend after the official release and sold almost 500,000 copies. “It’s fantastic, but we’ve got a lot more than 500,000 copies sold, and I think the first part took us two or three months to reach that number,” said Swen Vincke from Larian Studios ,
It remains to be seen how far the whole thing will have an impact on the consoles. According to own data, the Larian Studios would like to wait for the development of the PC version, before the developers deal with the offshoot for the consoles.