The second beta phase of “Call of Duty: WW2” has now ended. Until the launch, the developers are working on further improvements, some of which are described on the official side of the series.
The second Beta phase of “Call of Duty: WW2”, which was held on the two consoles PlayStation 4 and Xbox One, has come to an end. In this context, the developers would like to thank the players for the participation and the feedback. Although some changes have been incorporated into the second test phase of the shooter, including increasing the score limit in Team Deathmatch from 75 to 100, Sledgehammer Games has even more optimizations on the list, which should create it in the shooter.
Among other things, the controller layouts are created manually. Until the launch of “Call of Duty WW2”, the following layouts will be integrated into the shooter:
Bumper Jumper Tactical
Stick and Move
On the official side, the developers emphasize that raising the score limit in Team Deathmatch was perhaps a bit suboptimal. It was a wish of the community. “We’ve spent almost three years playing games, and 75 feels better for us, and at the end of the second week we’re trying to nail the decision, so let us know what you think.”
Changes are also made to the Map “Aachen”, which obviously applies to the area or the distance of the battles. “We’ve listened to your feedback and can make some map changes. Thank you for your feedback,” the developers said. On the official community site you can find further statements about the conclusion of the beta. For example, Sledgehammer Games points out that the players find the music in the main menu of the shooter.
“Call of Duty: WW2” will be released on November 3, 2017 for PC, Xbox One and PlayStation 4. You will find further news about the shooter in our topic overview.