Today we got more details about “Spider-Man”, which is currently exclusively for the PlayStation 4. These revolve around the battle or the size of the game world.
Currently, the “Ratchet & Clank” makers of Insomniac Games are working on the action title “Spider-Man”, which will be released exclusively for the PlayStation 4 next year.
After the developers already talked about their new project several times in the past days, more details about the new “Spider-Man” adventure followed. Among other things, it was confirmed that the world of the title should be about four to six times larger than its counterpart from “Sunset Overdrive“. Just like it was in the Xbox One exclusive title, the game world can also be explored freely in “Spider-Man”.
Spider-Man: Insomniac Games promises a dynamic combat system
With a look at Spider-Man’s fighting system, Community Director James Stevenson explains that Peter Parker is now a crime fighter for eight years and knows what he is doing. The struggle system therefore lives strongly from its dynamism and improvisation. “Through the improvisation you use the things from the environment in the fight, you draw shelves on the people and use objects as a weapon against your find, while gadgets are used quite improvised,” it says here. “There is also acrobatics. You are really mobile, you are evading, you throw your opponents in the air, juggle them around and fight even further in flight. ”
However, it should be noted that Peter Parker renounced his opponents as usual. Sometimes there are even sections and animations in which he rescues his adversaries from death. Finally, it is pointed out that, in addition to Peter Parker, his age-ego Peter Parker will also play a role. Insomniac Games did not go into the details.