In the panel organized by PlayStation Experience 2016 event, Sony Interactive Entertainment president Shuhei Yoshida talked about new games, and explained the situation and operation of PlayStation in general. First of all, Shuhei Yoshida, one of the producers of Crash Bandicoot N. Sane Trilogy, said that he was playing the game. PlayStation 1 is the exact same game we played, only visually adapted to today’s conditions evaluated as excellent thing. In the same way PaRappa said that although the original productions of Rapper, LocoRoco and Patapon brought noticeable changes, the main game mechanics did not change. For example, when LocoRoco sings in the LocoRoco game, it gives the voice to come from the control device. PaRappa the Rapper, underlined by the rhythm of the control device’s tremor, will offer a big plus to the pleasure of the game.
Shuhei Yoshida said that when he was talking about making games and deciding which game to play, Shuhei Yoshida said that he wanted to bring the players back too much, start from scratch and make new play. Due to limited resources, Sony Interactive Entertainment has said that they prefer the new games more and that the resources are being adjusted accordingly. He said that because they are focused on new games, people are not thinking that they do not consider demands, and they are starting to work to bring back the most demanded game when the situation is available. If the returned game gets a successful sale, that really informed us that people want the game to return and that there is more planning for the game in question.
Continuing the conversation, Shuhei Yoshida said, emphasizing that Sony learned from the mistakes about the date of the release of the games. He added that they would be more careful from now on, saying that they had told their departure dates so early, taking the lessons from the games that were not thought of postponing the problems that might arise, without making an account. Shuhei Yoshida, who said that playing for the PlayStation 4 generation is more rigorous and difficult, said that in such cases the construction process is undesirably longer.
The president of Sony Interactive Entertainment said that 2016 is a big year for PlayStation, and with the PlayStation 4 Slim, PlayStation 4 Pro and PlayStation VR, they offered 3 new device models and said that they had a lot of working and a year to produce. While working on the PlayStation VR, he remembers the first time in 20 years that he used the 3D visuals on the PlayStation 1, and a few years later, he ended his speech by saying that VR technology would be something that flourished and flourished the same 20 years ago. Indeed, from the perspective of the console market, the PlayStation itself is really quite this year. In the ever-evolving VR market, the PlayStation VR was upgraded to take the front seat and the PlayStation 4 Pro was designed to be a powerful device for the console market.