In the coming week the so far Wii U-exclusive open-world adventure “LEGO City Undercover” is published for further platforms – including for Nintendo Switch.
For a little confusion in the past few days, the fact that the Wii U version of the title brought a download size of just under 19 gigabytes, while the size of the switch version was 7.1 gigabytes. However, the thing seems to have a not to be underestimated hook.
In the meantime, snapshots of the packaging have emerged, which not only point out that the switch version of “LEGO City Undercover” requires an Internet connection, but also the back of the page that 13 gigabytes of free memory is needed. This assumes the assumption that a further 13 gigabytes of data must be downloaded before the start, which would adapt the switch version in the size of the Wii U version.
What is behind the whole is still unclear. Since titles such as “Dragon Quest Heroes I & II” are shipped on a 32GB cartridge, it would have been easy to put all the data from “LEGO City Undercover” on a switch module – even without a separate download. Perhaps the responsible publisher Warner Bros. Interactive was concerned about putting on smaller modules and thus saving costs.
However, an official statement by the US company is still pending.
Update: In the meantime the responsible publisher Warner Bros. Interactive ensured for clarity and announced that the 13 gigabytes only apply to the download version of “LEGO City Undercover”. If you purchase the Retail version, you will not have to download or install it.
Update 2: The people responsible for Warner Bros Interactive Entertainment have once again spoken out and explained the situation. Therefore, the whole game is on the cartridge and no additional content download is necessary. With the necessary Internet connection is only referred to the usual patch downloads. The details on the package are therefore incorrect. In the eShop “LEGO City Undercover” is listed by the way with only 7.1 GB.