Housemarque relies on the Unreal Engine 4 from Epic Games for the new game. The upcoming project has not yet been announced, but it should change shortly. In a statement, the CEO of Housemarque explains why of all the Unreal Engine 4 was the object of choice.
Housemarque, where games such as “Super Stardust HD“, “Resogun” and “Alienation” were created in the past, has licensed the Unreal Engine 4 for a still unknown game. The secret is to be released soon with an announcement. A few details already provided a previous statement of the company. In November 2017, Housemarque announced that they wanted to break away from the arcade genre. The profitability is no longer given.
Even in the case of “Matterfall” the developers did not use their own graphics engine anymore. “We made the decision to use only the Unreal Engine 4 in the future, and the Unreal Engine 4 enables rapid prototyping, includes advanced pipelines and editors for artists and designers, and provides valuable documentation and support forums,” said Ilari Kuittinen , the CEO of Housemarque.
And that’s not all that counts: “Adding to that, it’s still very customizable, so we can use our award-winning rendering and visual effects technology with the engine – we’ve got some exciting stuff in the works,” says the man continue. The message to Unreal Engine 4 you read the editors of Gematsu.