In recent days, the developers of Guerrilla Games have already released various updates to the successful action-RPG “Horizon: Zero Dawn”.
With these, changes were made on the basis of community feedback, or minor mistakes that Aloys adventure had still to fight. As the guys from Guerrilla Games announced, the next software patch is ready, the “Horizon: Zero Dawn” on the 1.04 version and is intended to provide a more rounded player experience.
With the new patch, among other things, mistakes are made out of the world, with which isolated quests have to fight. Here is the complete change log for the patch 1.04.
Horizon: Zero Dawn – The update 1.04 in detail
Fixed an issue in “The Proving” where one of the attackers would fall down the slope.
Fixed an issue in “The Womb of the Mountain” where the spear would not be in Aloy’s inventory. Note: Players who have already encountered the issue will need to reload from a game saved prior to this quest.
Fixed an issue in “A Seeker at the Gates”.
Fixed an issue in “A Seeker at the Gates” where the quest objective would not update from “Go to the Carja Border Fort” to “Kill the corrupted machines”.
Fixed an issue in “A Seeker at the Gates” where players could not progress through the Carja Fort.
Fixed an issue in “The City of the Sun”.
Fixed an issue in “The Sun Shall Fall” where players could not return to Dervahl.
Fixed an issue in “The GraveHardard” where skipping the conversation with Sylens at the end of the quest and immediately restarting would prevent “To Curse the Darkness” from starting.
Fixed an issue in “Deep Secrets of the Earth” where players could not enter the bunker if they were interacted with the bunker.
Fixed an issue in “The Terror of the Sun” where Aloy would respawn in an empty arena after being killed by the Behemoth. Note: Players who have already encountered the issue will need to go to Sunfall, at which point they will be teleported back to the arena to continue the quest.
Side Quests and Activities
Fixed an issue in “Hunter’s Blind”.
Fixed an issue in “Hunter’s Blind” where players could kill the Glinthawks before the actual objective was triggered.
Fixed an issue in “The Foreign Lands” where players could already deliver the bow to Lakhir before being instructed to do so.
Fixed an issue in “Fatal Inheritance” where the objective would be.
Fixed an issue in “Blood on Stone” where the Rockbreaker would not be right.
Fixed an issue with “Death from the Skies”.
Fixed an issue in “Redmaw” where Redmaw would be alive again.
Fixed an issue in “Redmaw” where the marker for the objective “Talk to Ahsis” would be invisible outside of the quest area.
Fixed an issue where exploration music would drop out after a long period of play.
Fixed an issue where Aloy could become ‘stuck’ in her sliding animation.
Fixed miscellaneous issues to improve the overall performance experience.