Firewatch, recently spoken with motion pictures and boxed versions, has not had a huge impact in the game world. The reason for this was related to the fact that developers were independent and did not have enough material to advertise. Otherwise, they will know who plays the game, this game with a very nice scenario and gameplay. This beautiful screenplay and game has been fruitful by the end of 2016. Campo Santo, a developer of the game, made a statement on Twitter and stated that by the end of 2016 they were selling 1 million copies of their games.
It has been a really good success for the PC and PlayStation 4 platforms on February 9, 2016, and for the Xbox One platform on September 30, 2016.