“Final Fantasy 15” has reached the number of six million sold copies faster than the other “Final Fantasy” games. Square Enix also commented on the download content and the balance between internal and external developments.
Already in January 2017, the publisher Square Enix confirmed that “Final Fantasy 15” was delivered more than six million times worldwide. In the meantime the company had a further fact to follow, emphasizing that the rolling game in the past financial year was one of the biggest sales drivers together with other blockbuster like “Deus Ex: Mankind Divided” and “Rise of the Tomb Raider”.
A big surprise is not this statement, of course, but it is complementary that no other game of the popular series has so quickly reached the six million as “Final Fantasy 15”. The RPG was previously published only for the two consoles PlayStation 4 and Xbox One. The launch took place on 29 November 2016.
DLCs are expected to increase sales and extend the life cycle
But how can the players be kept in the mood in the long run? The download packs are helpful. As part of Square Enix’s Investors Q & A, CEO Yosuke Matsuda initially emphasized that it was still too early to talk about concrete sales with regard to the download extensions of “Final Fantasy 15”. The company wants to make money of course, but the extensions are also intended to “Final Fantasy 15” to a longer life cycle too
The Square Enix-based Yosuke Matsuda explained elsewhere that there is always a balance between internal and external projects. However, the big brands of Square Enix – including “Final Fantasy” – are still to be developed internally. The somewhat smaller games, which are designated by Square Enix as a “mid-sized” title, can again be outsourced. It is also important to build new brands. And the external studios could play a role.