Electronic Arts has announced that BioWare Montreal (“Mass Effect: Andromeda”) has merged with EA Motive Studios to work on new major projects.
The BioWare Montreal development studio was well-known after the publication of the sci-fi “Mass Effect: Andromeda” last March. Since then, we’ve reported that Electronic Arts put the “Mass Effect” series on the line and set the development of the extensions to the game. In addition, the number of employees of the developer studio has been significantly reduced.
Meanwhile, Electronic Arts officially announced that BioWare Montreal has teamed up with EA Motive Studios. Thus, the end of BioWare Montréal should be officially sealed.
“The teams at EA Worldwide Studios are packed with talent and more than ever before, we are pushing the collaboration between studios to key projects,” said an EA spokesman against TechRaptor.net. “With several major projects in development in Montreal, we are fusing BioWare Montreal with Motive Studios, an ongoing process, but there are many exciting roles and opportunities for everyone in the team.”
The other BioWare studios in Edmonton and Austin remain unaffected by the merger. A few weeks ago, after the departure of Aaryn Flynn with Casey Hudson, only a new general manager for BioWare Edmonton had been hired. The EA Motive Studios are currently working with DICE on the single player campaign of “Star Wars Battlefront 2”. Jade Raymond (“Assassin’s Creed”) is a huge action game, reminiscent of the assassin series.
BioWare Montreal was founded in 2009 and built as a standalone studio. After eight years, this is the end.