In the meantime, Digital Foundry’s pixel counters have caught up with the 4K pledge of “Assassins Creed Origins”, stating that Ubisoft does not have a native 4K on the screen on the Xbox One X either.
In the context of the Microsoft press conference Ubisoft officially presented the action-rolling game “Assassins Creed Origins”. It had 4K gameplay shown by the Xbox One X, as the console should be able to conjure games in native 4K on the screens. While complying with this promise at “Forza Motorsport 7”, the digital country pixel counters have now found out that “Assassin’s Creed Origins” does not live up to the quality feature.
“The game is sharp and clear, and loosely has a level of visual quality above that of 1440p titles on the PS4 Pro, but … does the game actually deliver the full 4K promise from Microsoft?” Is it native? From Digital Foundry. “Assassin’s Creed Origins is too short for delivering true 4K pixel numbers, but instead Ubisoft uses checkerboard rendering to reach the UHD target, but at the same time the raw metric does not tell the whole story.”
Whether one of the differences between a checkerboard solution and a native 4K representation with the naked eye striking should be dependent on each individual case, however, Ubisoft does not create “Assassin’s Creed Origins” in native 4K on the Xbox One X. This does not change the fact that the game continues to look impressive.
“Assassins Creed Originss” will be released on the 27th of October 2017 for the PlayStation 4, Xbox One and the PC.